A peek into Will Wright’s office

Filed under: , , , , , , , , ,

var digg_url = ‘http://digg.com/pc_games/Will_Wright_s_office_It_s_not_a_bug_it_s_a_feature’; While wandering through EA’s Maxis office for a recent Spore demo or two (or three), we snapped a few pictures of building art and Will Wright’s office. (We’ve grown unexpectedly fascinated with people’s desks.) “It’s not a bug, it’s a feature” never gets old. And it’s a veritable game

of spot-the-technology-that-shouldn’t-be-here inside Wright’s workspace. Well, “shouldn’t” for game developers who aren’t trying to launch the SimEverything genre. Somehow, we think Wright needs everything in the photo.
Check out all our extensive coverage of Will Wright’s Spore!


Permalink | Email this | Comments

Orginal post by Zack Stern

Share and Enjoy: These icons link to social bookmarking sites where readers can share and discover new web pages.
  • Digg
  • del.icio.us
  • Netvouz
  • DZone
  • ThisNext
  • MisterWong
  • Wists
Related Articles
  • A peak into Will Wright’s office
  • The Peek: A solution looking for a problem?
  • Device Offers On-the-Go Peek at E-Mail
  • Will Wright talks Spore on Wii, delays, procedural music
  • Spore media blowout: impressions, images and more!
  • LG VX8610 Peek
  • A Peek at the Samsung i900
  • Asus Eee Box Sneak Peek
  • A peek inside Cirque Du Mac
  • G10 Sneak Peek
  • No comments yet. Be the first.

    Leave a reply