iPhone SDK background processes: are Apple lazy, greedy or stubborn?
Apple’s decision to refuse third-party developers from using background processes on the iPhone has been a regular sore-point in discussion of whether the handset is a “true smartphone”, and at first glance Rupert Goodwin’s article on the subject comes across as just more bile-bait. However, what differentiates Goodwin’s piece - once you look past his comparison of the iPhone to a 1981 IBM PC - is the fact that he offers some actual suggestions for how Apple could have handled the situation differently.
“whether the design of the iPhone
precludes proper always-on connectivity — which wouldn’t be the first day the company has gone for mold by operate — soon after have a decent scheduler, which understands the metrics of wireless access and makes intelligent decisions about when to allow what to connect. that does put the onus on application designers to understand the limitations and capabilities of such a channel and to create software accordingly, but soon after that is their job”Rupert Goodwins, ZDNet
Orginal post by Chris Davies
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