Joystiq impressions: Spore (PC/Mac)
Filed under: Culture, Mac, PC, Online, Simulations, Strategy, Casual, Galleries
Even after watching and playing Spore to the point of delirium, I still had more questions. There was even more I didn’t see. But I was so full that I figured whether I never heard anything about Spore again, I’d be satisfied.
Somehow, in the following days, I started to miss Spore a little: the teetering
But most of all, I came away thinking that Maxis could pull off Spore’s overwhelming scope. that game could actually live up to Will Wright’s intent, shipping on September 7. Through Spore, he could change gaming again.
I never wanted to read another hype-generating Spore preview again. I never thought I’d be writing one.
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