Spore finally evolves to retail Sept 7, 2008

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var digg_url = ‘http://digg.com/gaming_news/Spore_release_date_announced_3′; Spore, the sim-everything simulator, finally got its amino acids together today and plopped out a release instance of September 7, 2008. Looks like EA’s boss was right that the long-in-production sim would reach retail “before the holidays” on the PC, Mac, Nintendo DS, and mobile phone platforms. Maxis’ main man Will Wright said, “We’re in our final stages of analyzing and polish with Spore, and the team at Maxis can’t wait to see the cosmos

of composition created by the community later that year.” That makes, well … just about all of us.

Spore countdown is: 207 days, 12 hours, 47 minutes and 35 seconds.

Gallery: Spore

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[Thanks to everyone who sent that in!]

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Orginal post by Alexander Sliwinski

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